Augmented and virtual reality headset sales to grow 108.3%
It looks like more augmented reality and virtual reality shipments will be sold in the next three years.
International Data Corporation (IDC) forecasts the worldwide AR and VR headset shipments to see a compound annual growth rate (CAGR) of 108.3 percent from 2015 to 2020, reaching 76 million units by the end of the forecast period.
International Data Corporation (IDC) is excited to announce the launch of its newest Tracker ® research program focusing on the emerging Augmented Reality (AR) and Virtual Reality (VR) headset market.
"2016 has been a defining year for AR as millions of consumers were introduced to Pokemon Go and, on the commercial side, developers and businesses finally got their hands on coveted headsets like Microsoft's HoloLens," said Jitesh Ubrani senior research analyst for IDC Mobile Device Trackers. "AR may just be on track to create a shift in computing significant enough to rival the smartphone. However, the technology is still in its infancy and has a long runway ahead before reaching mass adoption."
IDC said it is currently tracking three categories of headsets: screenless viewers, such as Samsung's Gear VR; tethered head-mounted displays (HMDs), such as the HTC Vive; and standalone HMDs, such as Microsoft's HoloLens.
Tom Mainelli, program vice president, Devices & AR/VR, said augmented reality represents the larger long-term opportunity, but for the near term virtual reality will capture the lion's share of shipments and media attention.
"This year we saw major VR product launches from key players such as Oculus, HTC, Sony, Samsung, and Google. In the next 12 months, we’ll see a growing number of hardware vendors enter the space with products that cover the gamut from simple screenless viewers to tethered HMDs to standalone HMDs. The AR/VR headset market promises to be an exciting space to watch,” he said.